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Avatar: A War Between Nations

Avatar: A War Between Nations

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We all know about the War and how it ended, but did the world simply wait for the Avatar's return all this time? Or, was there another opposing force long ago that had been swept under the sands of time?

1,583 readers have visited Avatar: A War Between Nations since Salroka created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

avatar the last airbender nickelodeon animated cartoon michael dante dimartino bryan konietzko

Introduction



Water. Earth. Fire. Air.
Long ago, the four nations lived together in harmony.
Then, everything changed when the Fire Nation attacked.
Only the Avatar, master of all four elements could stop him.
But when the world needed him most, he vanished.


History speaks fondly of the merciful Avatar Aang, who saved countless civilian lives and was even able to spare Fire Lord Ozai's life, and solve matters without unnecessary bloodshed on the day of Sozin's Comet. Afterwards, he and the newly crowned Fire Lord, ushered the world into another long era of peace between nations, with plentiful trade and technological advances that went far beyond their years.
However, what history doesn't explain is what went on during those many years during the Avatar's disappearance, while Sozin sought to take over all four nations and instill Fire Nation influence throughout. Did they simply think to wait for the Avatar's subsequent return? Did they ever think to fight back? What hardships did they face? How many attempts were made to stop the Fire Nation's invasion before those famously known? Who are the first known heroes in which time has simply forgotten?

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Waterbending
One of the four elemental bending arts known, the ability to control water as well as its many forms. The people of the Water Tribe are the ones who exhibit this ability mostly, themselves severed into two sister tribes on the North and South pole, and the lesser known Foggy Swamp Tribe.Water is the element of change. The moon is the source of power in Waterbending, and the original Waterbenders learned from the moon by observing how the moon pushed and pulled the tides.The Water Tribes are the only people to not learn Bending from an animal. The fighting style of Waterbending is mostly flowing and graceful, acting in concert with the environment. Foggy Swamp Style Waterbending, however, is more rigid and straight - likely in concert with the often stagnant nature of swamp water. Waterbenders deal with the flow of energy; they let their defense become their offense, turning their opponents' own forces against them.

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Firebending
The ability to create and control fire. This talent is mastered by the people of the Fire Nation, as well as the lesser known Sun Warriors.Fire is the element of power, consisting of overpowering force tempered by the unflinching will to accomplish tasks and desires. However, the recently militaristic Fire Nation twisted this into Firebending being fueled by rage, hate, and anger. Firebending draws its power from the sun, and the first human Firebenders derived their Firebending techniques from the dragons. Firebending is notable for its intensive attacking style and general lack of adequate defense moves.

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Earthbending
The ability to manipulate earth and rock and all its various forms, a skill used by the people of the Earth Kingdom. Earth is the element of substance, making Earthbenders and their people diverse, strong, persistent, and enduring.The first Earthbenders, Oma and Shu, learned the art from Badgermoles. The key to Earthbending is utilizing neutral jing, which involves waiting and listening for the right moment to strike and, when that moment comes, acting decisively. In other words, Earthbenders generally endure their enemies' attacks until the right opportunity to counterattack reveals itself, then strike with unyielding force.

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Airbending
The ability to control and manipulate currents of air, this elemental art is taught to the peaceful Air Nomads of the Eastern and Western Air Temples. Air is the element of freedom. The Air Nomads detached themselves from worldly problems and concerns, and finding peace and freedom was the key to solve their flaws in life. Airbenders continually sought for spiritual enlightenment, and, as a result, all children born into the Air Nomads were benders. The first Airbenders learned their art from the sky bison. The key to Airbending is flexibility and finding and following the path of least resistance. Airbending is notable for being almost entirely defensive, as well as the most dynamic of the four Bending Arts. Airbenders can overwhelm many opponents at once with large and powerful attacks that could prove fatal; however, due to the pacifist nature of the Air Nomads, such attacks are rarely used.


FULL NAME HERE

Gender
Male or Female

Age
Any age

Affiliation
Waterbender? Firebender? Earthbender? Airbender? None?

Nationality
Water Tribe? Fire Nation? Earth Kingdom? Air Nomad?

Personality
Be Creative! At least 5 sentences

Brief Description
Anything that cannot be seen in the picture, or if you don't have a picture.

Skill(s)/Abilities
At least one paragraph.

History
Be creative! At least five sentences.

Toggle Rules

⌘ First things first, no Metalbending and no Bloodbending. I don't care how you would choose to incorporate it in, these abilities have still yet to be discovered.
⌘ Second, have an accurate sounding name, I don't want any 'Raven' or 'Emily'. This isn't the charming suburbs of California everyone.
⌘ Third, no all-powerful characters, I don't want to see any thirteen year olds with the bending ability of a thirty year old master. Be practical, most don't discover their ability to bend until adolescence.
⌘ Fourth, romance is definitely allowed, but the hot and heavy stuff, save for the private message inbox.
⌘ Fifth, please try to post at least once or twice a week, if not more than that. If you fail to obey this rule, you will be given three warnings, before your character is deleted.
⌘ Sixth, PLEASE be grammatically correct, I don't want ANY chat speak whatsoever. Use proper capitalization and punctuation, I can understand spelling errors.
⌘ Seventh, NO god-modding.

Taking place in...

The Four Nations our primary setting

Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.

The Four Nations

The Four Nations by Salroka

Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.

The Story So Far... Write a Post » as written by 15 authors

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A few miles away, a town was recently attacked. The town is currently being burned to ash, and the only survivor was running for her life. She was being chased by fire benders. She ran through the forest, hoping to reach the safety of the city before they caught her. She had managed to gather a few things she managed to pick up, including a scroll with a gold water symbol. The fire nation burned the whole town down, and now hunted her down, being the only witness to an act of bloody war.

As she ran, she could feel fireballs flying past her. She turned around with a slight twirl, using a nearby puddle to block the attacks, and then ran some more. However, one of them finally caught up to her and grabbed her. In response, she used a nearby gyser to burst up the troops, however, she couldn't break free of the first one that grabbed her.

She then tried to grab a rock to hit him with, instead grabbing a metal object stuck in the mud, a booomerang to be exact. Right after hitting him, she broke free, and ran. However while she turned to run, he grabbed the scroll she was holding, forcing it open facing Sarnura. The scroll emanated a light, hitting her and the boomerang (explains a lot, Boomerang ain't normal, it's special).

As this happened, she set off the guyser at double it's normal height, because she was still against 8 fire benders.

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#, as written by Corvan
Gau shook his head and mumbled to himself "rude little twirp.."walking away from the inn and more towards the gate, Gau saw a few people he had seen before. Nodding to the woman he barely knew as Alana, but kept going seeing she was busy. He had met her only in passing and knew her by name only. Heading towards the gate, Gau saw a woman whos hair looked to be on fire, and black clothes with a cape and swords on her back. A man reached for her twice and he watched the exchange but did not hear the words..curious..very curious. "THEIF!!" Gau turned to see a kid maybe ten or so run away from a bread stand holding a loaf of bread. The kid was running at him and his eyes went wide as he realized who the large man was. Before the kid could turn and run another direction Gau jumped up and slammed his feet down into the ground taking a fighters stance as the ground under the kids feet shifted rapidly, one foot going up while the ground under the other went down.The kid flipped and flopped onto the ground tossing the loaf into the air and watching the bread man catch it in time. He nodded to Gau in thanks and looked at the kid. "Tau..how many times have I told you..don't steal..one day they will lock you up."The kid glared at Gau and ran off into a alley way. Sighing some, Gau looked back at the ground were he had shifted it and slapped his foot on the ground causing it to go back how it was before.

Gau then realized he had lost track of the woman with firey hair. "Thanks kid.." Gau said to himself.

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Alana smiled at Fei for moment. The stranger he had been with departed going into the blacksmith shop. She was curious about him but did not pursue him. She looked to Fei finding her smile again. They had been friends a good time now and he always seemed to make her smile. "That boy seems to be quite troubled. I hope he didn't give you a hard time."

Fei's mention of food never suprised her. He seemed to love her cooking and she could never figure out why. She had always condsidered herself a mediocre cook and not even Fei's constant prodding had chaged her mind. He seemed like such an old man with his personality that it was hard to remember that he was actually younger then her. It was what Alana liked most about Fei but sometimes it made her feel old. "Your more than welcome to join me for dinner. I was going to make dumplings and rice if that's okay."

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The Four Nations

The Four Nations by Salroka

Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.

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Character Portrait: Gau Syi
0 sightings Gau Syi played by Corvan
proud and unafraid to defend his nations pride..to the death

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Use your INK to craft new artifacts in Avatar: A War Between Nations. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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View All » Add Character » 21 Characters to follow in this universe

Character Portrait: Ryska Paroskova Cheremisinova
Character Portrait: Li Jin
Character Portrait: Yao Tao
Character Portrait: Takahiro
Character Portrait: Takibi Gesshoku
Character Portrait: Fei Wong Feng
Character Portrait: Sarnura Ratek
Character Portrait: Wen
Character Portrait: Han

Newest

Character Portrait: Han
Han

"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."

Character Portrait: Wen
Wen

"Who wants fruit pies!"

Character Portrait: Sarnura Ratek
Sarnura Ratek

"I am not short!"

Character Portrait: Fei Wong Feng
Fei Wong Feng

"Pictures are worth one-thousand words... but you can't write a story with pictures."

Character Portrait: Takibi Gesshoku
Takibi Gesshoku

"Woops my bad."

Character Portrait: Takahiro
Takahiro

"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."

Character Portrait: Yao Tao
Yao Tao

"Yep, I'm a travelling monk! Wanna hear some philosophy?"

Character Portrait: Li Jin
Li Jin

"Our traditions and our honor are not mere technicalities!"

Trending

Character Portrait: Li Jin
Li Jin

"Our traditions and our honor are not mere technicalities!"

Character Portrait: Sarnura Ratek
Sarnura Ratek

"I am not short!"

Character Portrait: Takibi Gesshoku
Takibi Gesshoku

"Woops my bad."

Character Portrait: Han
Han

"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."

Character Portrait: Fei Wong Feng
Fei Wong Feng

"Pictures are worth one-thousand words... but you can't write a story with pictures."

Character Portrait: Wen
Wen

"Who wants fruit pies!"

Character Portrait: Yao Tao
Yao Tao

"Yep, I'm a travelling monk! Wanna hear some philosophy?"

Character Portrait: Takahiro
Takahiro

"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."

Most Followed

Character Portrait: Wen
Wen

"Who wants fruit pies!"

Character Portrait: Han
Han

"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."

Character Portrait: Sarnura Ratek
Sarnura Ratek

"I am not short!"

Character Portrait: Fei Wong Feng
Fei Wong Feng

"Pictures are worth one-thousand words... but you can't write a story with pictures."

Character Portrait: Takibi Gesshoku
Takibi Gesshoku

"Woops my bad."

Character Portrait: Li Jin
Li Jin

"Our traditions and our honor are not mere technicalities!"

Character Portrait: Yao Tao
Yao Tao

"Yep, I'm a travelling monk! Wanna hear some philosophy?"

Character Portrait: Takahiro
Takahiro

"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."


View All » Places

The Four Nations

The Four Nations by Salroka

Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.

The Four Nations

Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.

Fullscreen Chat » Create Topic » Avatar: A War Between Nations: Out of Character

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Most recent OOC posts in Avatar: A War Between Nations

Re: [OOC] Avatar: A War Between Nations

It's time for constructive critisizm. If we're abandoning this roleplay, we need to at least talk about what went wrong, what the GM didn't like, and how we can fix that. I appologize for my absense, by the way. My brother invited me to stay at his house with his family. So I appologize for the absense.

Anyway, moving on to constructive critisizm.

Problem 1: "Overtrekking".
As I said in the begining, there is a lot of land to hypothetically cover. It's an entire world! Having two "starting points" that are so distanced by... everything is a huuuuuge gamble. Players can't advance the plot by meeting other characters. Not only that, players at the less active area are kind of left high and dry while the rest of the roleplayers move on to have a damn party. It's usually a gamble that doesn't pay off, and doesn't even have a big reward. Many great roleplays I've been in have fallen to this exact problem, and to be completely honest, I was not surprised when this happened here. The GM was stranded on his/her starting point with a few characters, meanwhile the rest of the characters were off in another city already interacting. And if a GM looses interest, well, the entire roleplay has no drive, and there is little can be done to save it other than simply restart.

They way we fix it:
Overtrekking happens when all the players are too far spread out to have cohesive interaction If Player A is getting robbed by five guys, and only has Player B to help him, while players C,D,E,F,G and H are all in the peaceful little town, there is a problem. This can be fixed by having a set, sole starting point. But it doesn't have to be exact! Say the starting point is a rural town. Player A can be a resident blacksmith. Player B can be staying in an inn room. Player C can be a traveller, and just coming into the town. Player D can go and be a mercenary guard hired by the town. And it just goes on and on. Everyone is in the same place, and can fluidly interact without getting ignored. Because in a city, if a bar brawl breaks out, God knows , you'lll have EVERYONE flying up your ass about it.

2: Indefinite direction:
It's absolutely cool that you want to have a free action roleplay! That's totally fine. But there has to be some kind of guide lines. Some kind of story or goal to reach overall; general or exact. Thats why in Dungeons and Dragons, and a hundred-thousand kantrillion tabletop roleplaying games, there IS a GM. He narrates the story, and overall sets the goals and quests for this entire deal. If you would move on to a game where the Gm is like," Hey, do whatever you want!" Then it'd get real dull real fast, unless someone set some kind of goal or figured something that needed to be done. Frankly, if there is no struggle, then there is no action, no drama, and no sorrow. So now you have a bland, tasteless roleplay that noone wants to play in.

How we fix it:
It's simple, really. Have a general story. As with the other one, it doesn't have to be anything drastic or overpowering. But if we don't have any idea of what we're doing... Then of course we're just going to yutz around untill we're bored, and then we have people that drop. And THAT isn't fun.

Other than that... I really can't pick out any serious problem other than those. If anyone has something to add, you're more than welcome to.

Re: [OOC] Avatar: A War Between Nations

@projectdarkeden: Yes, there isn't enough for me to work with on this one.

@Squishy: I've posted one.

Re: [OOC] Avatar: A War Between Nations

Il resubmit. I might need a link tho.....

Re: [OOC] Avatar: A War Between Nations

Just a note: I will not be on anymore after 6:30pm today and I wont be on a lot this week and by the by (<--- yes I meant to say that) I will add another character and I might move on with my main one or not

Re: [OOC] Avatar: A War Between Nations

Salroka wrote:ATTENTION EVERYONE:

I'm thinking about restarting this roleplay, for its overall lacking of connection that I have overlooked. Things won't change much, I'm just wondering how many people would be willing to submit again, if I gave them a more concrete story?


I'll re-submit my main character, and then create hostile Firebender to actually use for most of the story.

Re: [OOC] Avatar: A War Between Nations

I would...if you want me too. I could come up with a better character or a different one or or or....whatever it is you would like me to do. I'd even be willing to help with a concrete story, though I'm not all to sure how helpful I will be...>.> <.< Only, however, if you wish me to. ^-^

Re: [OOC] Avatar: A War Between Nations

Hey Salroka, I have a good idea for an avatar roleplay that my friend came up with. I asked her if I could give it to you as a suggestion, and she said yes. I'll pm it to you

Re: [OOC] Avatar: A War Between Nations

ATTENTION EVERYONE:

I'm thinking about restarting this roleplay, for its overall lacking of connection that I have overlooked. Things won't change much, I'm just wondering how many people would be willing to submit again, if I gave them a more concrete story?

Re: [OOC] Avatar: A War Between Nations

Thankies thankies, Shade. You know the only way to keep people interested is if they have people at each other's throats from the very begining.

Or Rap battles.

Re: [OOC] Avatar: A War Between Nations

Has ayone heard of the Legend Of Korra? I heard its like a series sequal to the last airbender and the trailer looks awesome :DD

Re: [OOC] Avatar: A War Between Nations

Ah, I enjoy character conflict so early on in the story, great post there Vio.

Re: [OOC] Avatar: A War Between Nations

I wont be going anywere, been roleplaying to long to give up easily. Was surprised to see so many people after i joined but i also agree some need to slow down a bit. at least the story hasent gotten out control :)

Re: [OOC] Avatar: A War Between Nations

That just happened to me while I was trying to post a new OOC thread on my new roleplay XD It ended up creating it 3 times

cron